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Sunday, November 6, 2011

No work today

I didn't really do any work today. Just a few downloads and discussion on the Gamma.

Saturday, November 5, 2011

XCraft - Gamma 0.1

Time to make a release! I know people have been looking at my game,and have been wanting to play, it, and at the same time, I need some testers!

You can find XCraft - Gamma 0.1 here - http://www.mediafire.com/?5b2cxd4cd0aw3to

There are static trees in the location(I'll make randomization soon). Gravity is implemented, as you can see. Jumping isn't implemented, it'll probably be there in the next Gamma update. Oh, controls are WAD. Left click to place a block, right click to destroy. If you press 1, stone is your equipment, 2 is grass.

P.S. I don't know where I came up with the word 'Gamma'.

More trees

More updates

Yesterday, I cleaned up all the messy code along with an array problem. The problem is that when you create a normal array and fill it, it goes y+=1 every iteration, and when that one is done, x+=1. So, I had to make the the opposite, so things are much less confusing now.

I also implemented gravity.


Oh, and 2 spriters wanting to sprite for me(exlcuding ssx9, the person making the character sprites). One said he could try to work on block textures, the other is mum. :o

Friday, November 4, 2011

A tree? Are you pulling any jokes?

Of course not!

Oh, also I changed the controls from the arrow buttons to WASD.

More updates

Today, I worked a little more on XCraft, and I added a player. You can move around. However, I added some other features too.

Like Minecraft, but instead of 5 blocks, you cannot build a new block within greater than 3 blocks away, and destroying is limit 4. Oh, right now(exactly), I got someone(Ssx9) to work on some character sprites! I don't care how it looks, as long as its not a static shape! If you read this thank you!

I think you can see the square...

Thursday, November 3, 2011

Something I made in XCraft

I was closing up my computer for today, and I made this: 


I wanted to add some sort of animating water source, so it would look like a 2D fountain.

New Banner!

So, today, DKK was looking at my blog, and he wanted to make a banner. So it looks like how it looks. :O

Anyway, some people might not think it looks good, but I like it.

Today

So, today I went to school. In the morning, I didn't feel bad, but I didn't feel all that good either. I went to school anyway. All 4 classes went by. You see, my 8th period class is Chess, but instead, we watched movies. :/

Anyway, then after 3 hours of hunting for a bluetooth mouse, we went home. I did what I needed to, as we all did. Then I FINALLY took out my computer.

So, when I opened the thing up, I took one look at my XCraft code. I hadn't realized it was so ugly and dis-structured. So, I took about 15 minutes on fixing THAT up, and now at the same time, I added my Player class, so we have this.


So, as we(you) can see, some blocks are missing, and some blocks were added. Voila! You can now add blocks! (through the Player class) I haven't added any sprites for the player yet, I've been trying to find someone do it for me.

After that, I'm going to work on the Player controls, gravity, and block collectibles!

Wednesday, November 2, 2011

Plans for Keyboard Hero v9

Recently, DKK(DroKoKieo) and I have been making plans for a Keyboard Hero v9... The GOOD part about this is that its in C++. The BAD part about this is its going to take some time.

First of all, I'm working on XCraft. I still have to get better with the OpenGL libraries, and I'm not going to work on this until after I get an alpha version of XCraft out. Next, DKK and I will be writing Keyboard Hero v8 in GML so I can see how the base of the game works. Really, its not what language its in, its how its structured.

And then, even after that, if you make a big project in C++, it'll take time... Especially if its one-man... So I bid you farewell, with a set release date of 12/21/12.

Chess Games

So today, I played 3 chess games. One with my brother. I didn't go to school today, and I was sick, so I wasn't feeling that good, so I lost. Next, was my cousin. I was on a RAMPAGE with checking him. Of course, I plan my moves on the go...

My final chess game, against DKK. I can't really explain it, and I lost, so here's the image:


If you want to see how this game went, you're in luck. http://en.lichess.org/analyse/3xbyx9i4/black

Minecraft Clone

Recently, for the current day, I was working on a MineCraft clone. Really, its a 2D representation of the game.


I haven't added a character in yet, but as you can see, you can delete blocks. Tomorrow, I'm planning on adding in a player, adding blocks, and more cool stuff.