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Sunday, November 6, 2011

No work today

I didn't really do any work today. Just a few downloads and discussion on the Gamma.

Saturday, November 5, 2011

XCraft - Gamma 0.1

Time to make a release! I know people have been looking at my game,and have been wanting to play, it, and at the same time, I need some testers!

You can find XCraft - Gamma 0.1 here - http://www.mediafire.com/?5b2cxd4cd0aw3to

There are static trees in the location(I'll make randomization soon). Gravity is implemented, as you can see. Jumping isn't implemented, it'll probably be there in the next Gamma update. Oh, controls are WAD. Left click to place a block, right click to destroy. If you press 1, stone is your equipment, 2 is grass.

P.S. I don't know where I came up with the word 'Gamma'.

More trees

More updates

Yesterday, I cleaned up all the messy code along with an array problem. The problem is that when you create a normal array and fill it, it goes y+=1 every iteration, and when that one is done, x+=1. So, I had to make the the opposite, so things are much less confusing now.

I also implemented gravity.


Oh, and 2 spriters wanting to sprite for me(exlcuding ssx9, the person making the character sprites). One said he could try to work on block textures, the other is mum. :o

Friday, November 4, 2011

A tree? Are you pulling any jokes?

Of course not!

Oh, also I changed the controls from the arrow buttons to WASD.

More updates

Today, I worked a little more on XCraft, and I added a player. You can move around. However, I added some other features too.

Like Minecraft, but instead of 5 blocks, you cannot build a new block within greater than 3 blocks away, and destroying is limit 4. Oh, right now(exactly), I got someone(Ssx9) to work on some character sprites! I don't care how it looks, as long as its not a static shape! If you read this thank you!

I think you can see the square...

Thursday, November 3, 2011

Something I made in XCraft

I was closing up my computer for today, and I made this: 


I wanted to add some sort of animating water source, so it would look like a 2D fountain.